Tamaringo was a very cool project that I had the opportunity to participate sometime ago, at the time I was working at HAL Studio, which now splitted into Pe Grande Studio and CGGO Studio. The job was create the opening animation for a mobile game, Devanium is the developer team of the game. In the project I was responsible for modeling the characters and the scene, I also work on the look development. The concept art was provided by the guys of Devanium.
All the modeling and most of the texturing work was done in Blender and then exported to 3Ds Max, in OBJ or FBX format. Everything else was done there, rig, animation and look dev.
Production: Estúdio Pe Grande
Art Direction: Devanium
Animatic: Felipe Galvao
Look Dev: Lucas Falão e Ricardo Rocha
Modeling: Lucas Falcao
Rig: Felipe Galvão e Gabriel Vedana
Layout: Gabriel Vedana e Lucas Falcao
Animation: Gabriel Vedana, Felipe Galvao, Mallo Ryker, Diego de Paula e Eduardo Conter
Video Editing: Gabriel Vedana
Post Production: Felipe Galvão
Matte Painting: Ricardo Bess
Music and Sounds: Batuque Musica